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Growing Experiments

[KUK_6  Light Experiment]:
#3 Arduino+Code
a behavioural model, where the designer draws a series of fabrication patterns and the machine executes them alternatively; the switching from one pattern to the other is triggered by local spatial conditions that be also pre-programmed via a spatial “datascape”
#4 behavioural tree [structure of alternative fabrication behaviours] can be activated in real-time.

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